using System;
using System.Collections.Generic;
using System.Text;
using DxLibDLL;

namespace HH
{
    class EnemyBar : Enemy
    {
        public EnemyBar(CBasic c)
        {
            this.position.x = c.position.x;
            this.position.y = c.position.y;
            this.graphicsHandle = DX.LoadGraph("EnemyBar.png");

            this.velocity.x = 0;
            this.velocity.y = +6;
            this.speed = 8;

            this.kind = CType.Enemy;
            this.type = Type.EnemySample;
        }

        public EnemyBar()
        {
            this.position.x = 0;
            this.position.y = 0;
            this.graphicsHandle = DX.LoadGraph("EnemyBar.png");

            this.velocity.x = 0;
            this.velocity.y = +6;
            this.speed = 8;

            this.kind = CType.Enemy;
            this.type = Type.EnemySample;
        }
    }
}
