//BasicCar Val { Brake(default=0,min=0,max=80,step=80) HBrake(default=0,min=0,max=100,step=100) Handle(default=0,min=-20,max=20,step=5) Engine(default=0,min=-2500,max=2500,step=2500) } Key { 0:Engine(step=-500) 1:Engine(step=500) 2:Handle(step=-0.5) 3:Handle(step=0.5) 7:Brake(step=30),HBrake(step=20) 8:HBrake(step=20) } Body { Core(){ N:Chip(){ N:Rudder(angle=Handle){ W:Frame(){ W:Wheel(angle=90,brake=Brake){ } } E:Frame(){ E:Wheel(angle=90,brake=Brake){ } } } } S:Chip(){ W:Frame(){ W:Wheel(angle=90,power=Engine,brake=HBrake){ } } E:Frame(){ E:Wheel(angle=90,power=-Engine,brake=HBrake){ } } } } } Script { print 0,"Welcome to Rigid-Chips World." print 1," FPS=",_FPS()," Chips=",_CHIPS()," Weight=",_WEIGHT() print 2," Width=",_WIDTH()," Height=",_HEIGHT() print 3," Faces=",_FACE() print 4," Vel=",_VEL() print 5," R=",_RED(32,32) print 6," G=",_GREEN(32,32) print 7," B=",_BLUE(32,32) }