//4WD Val { Brake(default=0,min=0,max=80,step=80) HBrake(default=0,min=0,max=100,step=100,disp=0) Handle(default=0,min=-30,max=30,step=5) Engine(default=0,min=-5500,max=5500,step=2500) } Key { 0:Engine(step=-500) 1:Engine(step=500) 2:Handle(step=-0.5) 3:Handle(step=0.5) 7:Brake(step=30),HBrake(step=20) 8:HBrake(step=20) } Body { Core(){ S:Frame(angle=-15){ W:Chip(angle=-30){} E:Chip(angle=-30){} } W:Frame(){ W:Frame(angle=-95){ N:RudderF(angle=15,spring=0.08,damper=0.15){ N:Frame(){ E:Chip(angle=-100){} N:Wheel(angle=-Handle,power=-Engine,brake=Brake){ } } } S:RudderF(angle=-40,spring=0.08,damper=0.15){ S:Wheel(power=-Engine,brake=HBrake){ } } } } E:Frame(){ E:Frame(angle=-95){ N:RudderF(angle=-15,spring=0.08,damper=0.15){ N:Frame(){ W:Chip(angle=-100){} N:Wheel(angle=Handle,power=Engine,brake=Brake){ } } } S:RudderF(angle=40,spring=0.08,damper=0.15){ S:Wheel(power=Engine,brake=HBrake,name=TY){ } } } } } } Script { }