Vocaloid Pose Data file miku.osm; // 親ファイル名 11; // 総ポーズボーン数 Bone0{左髪1 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,-0.734548,0.678557; // Quatanion x,y,z,w } Bone1{左髪2 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,0.674288,0.738468; // Quatanion x,y,z,w } Bone2{左足首 0.000000,0.000000,0.000000; // trans x,y,z -0.034993,0.000000,0.000000,0.999387; // Quatanion x,y,z,w } Bone3{右髪1 0.000000,0.000000,0.000000; // trans x,y,z -0.399206,0.583850,0.364078,0.605971; // Quatanion x,y,z,w } Bone4{右髪2 0.000000,0.000000,0.000000; // trans x,y,z 0.576814,-0.021616,-0.021388,0.816308; // Quatanion x,y,z,w } Bone5{右髪3 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w } Bone6{右髪4 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w } Bone7{右髪5 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w } Bone8{右髪6 0.000000,0.000000,0.000000; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w } Bone9{左髪IK -2.266573,0.000000,1.535374; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w } Bone10{右髪IK 2.047240,0.000000,1.854067; // trans x,y,z 0.000000,0.000000,0.000000,1.000000; // Quatanion x,y,z,w }